

Ideal for the creation of: Also included are 10 pre-designed normal maps for the quick application of additional surface detail when rendering to boost your designs and speed up your workflow A collection of 190 Alpha maps for hard surface modelling and sculpting in Zbrush. Hardsurface Alpha/Normal Maps Vol 1: 200 Sci-Fi Maps.

No longer will you have to worry about your fabrics having nasty and revealing seams. All the maps found in Fabrics are 100% tileable - making them ready to be used for all purposes in a flash. It will work particularly well with ZBrush, Mari and Substance Painter! Tileable.This library gives you one unique location to view, download, and begin sculpting with that unique MatCap look that only ZBrush can give you.

Pixologic has created a library full of amazing MatCap materials from ZBrush artists who wish to share their work with the ZBrush community.
